Jump Bug was the first platform game to include smooth horizontal and vertical scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland and released to arcades in 1981.
Gameplay
A player controls a constantly bouncing car while driving through various environments including a city, pyramid and underwater. Unlike most other scrolling games of the time, the main character, a buggy is jumping constantly. The height of the jump and speed of a fall can be controlled with up and down key. Player is also able to shoot down various enemies that appear on a stage. Points are gained by collecting treasure, killing enemies and jumping on clouds.
Released
Jun 19, 1981
Also For
Arcadia 2001, PC-98
Developed by
Alpha Denshi Co., Ltd., Hoei Sangyo Co., Ltd.
Published by
SEGA Enterprises Ltd.
Pacing
Real-time
Interface
Direct control
Setting
Sci-fi / futuristic
Visual
2D scrolling
Gameplay
Arcade, Platform
Perspective
Side view
Vehicular
Automobile
Genre
Action, Racing / driving
Description
Scrolling platformer in the theme of Konami's Scramble, where the player controls a jumping, shooting car.
You can shoot and dodge creatures of the land, air and sea and collect money bags. Points can also be gained by jumping on clouds.
The stages include a city, pyramid and ocean. This title predates Irem's Moon Patrol, and may be the first scrolling platformer.
From Mobygames.com. Original Entry